It's a very simple object so I've automatic mapped it, rearranged the uvs in the UV Texture Editor and sewn where appropriate. I've created a uv snapshot that i've edited and now appears in the UV Texture Editor. I've loaded it as a lambert that is applied to the object but unfortunately in the 3d view the texture still isn't visible on the object and when I hit 6 to view the textured object it just appears black/grey. Also if I try to render it i just get blackness.
What am I doing wrong?